PRECEDENT GAMING
WHAT YOU WILL DO
WHY?
Testing and analyzing games!
To build a library of examples that you can learn from and use to inspire your own game designs
ACTIVITY MATERIALS
1st
2nd
3rd
4th
5th
Test some board games provided in the studio while keeping note of what you enjoyed the most.
Select a game to dive deep into.
Sign up on the board to ensure no repeats. There may be time to do more than one - just ensure no one analyzes the same game.
Analyze the game and its parts, rules and challenges to understand what made it so fun. Write notes on this template.
Create a quick presentation using the template
You will all share a short presentation of your case studies.
This will build a library of games for the studio. This will begin at 2:00pm
GAME TYPES
Party Games
Coop Games
Card Games
Word Games
Strategy Games
Dice Games
Roleplaying Games
Trivia Games
1st
SIGN UP ON THE BOARD
We want to be sure no two people look closely at the same game.
2nd
Board Games
Monopoly
Catan
Bannanagrams
Moon Base
Tokaido
Splendor
Name
Name
Name
Name
Name
Name
1- Theme: Does the game have a story or central theme? This can be very simple like resource collection.
2- Mechanics: This component includes the rules of the game, as well as any instructions or guidelines for playing.
3- Game Bits: This includes all the physical components that are needed to play the game
ANALYZE: GAME COMPONENTS
3rd
EXAMPLE: THEME
Farming and Agriculture
Space Exploration
A
B
THE PATH
IT'S MINE
EXAMPLE: MECHANICS
A
B
THE PATH
IT'S MINE
EXAMPLE: MECHANICS
- The first player to get ALL the territories wins
- The player with the MOST territory after X turns wins
- The first player that reaches point B wins
EXAMPLE: BITS
Boards
Pieces
Presentation work
4th
Use the presentation template to write up the information about your game!
Share out: At 2:00pm you will share what you found
5th
Present your case study to your peers!
Deliverables:
- Share a photo to Seesaw of your template notes
- Present what you found - focus on what you would like/recommend to incorporate
PROMPT
Research, test, and analyze various types of games to understand their themes, mechanics, and physical components. Use this understanding to design your own game based on the insights gathered.
Deliverables
Completed Templates: Submit the completed templates. Ensure all sections are filled out with detailed information.
Presentation: Deliver a presentation summarizing your findings and game design.
Feedback Reflection: Submit a short reflection on the learning process and its impact on your game design.